let board = document.getElementById('tetris-canvas'); const boardBis = document.getElementById('tetris-canvas').cloneNode(true); const scoreElement = document.getElementById('score-value'); const loadMenu = document.getElementById('load-menu'); const mainMenu = document.getElementById('main-menu'); const pauseMenu = document.getElementById('pause-menu'); const startButton = document.getElementById('start-button'); const pauseButton = document.getElementById('pause-button'); let preview = document.getElementById('preview-canvas'); const previewBis = document.getElementById('preview-canvas').cloneNode(true); const gameOverMenu = document.getElementById('game-over-menu'); const restartButton = document.getElementById('restart-button'); const boardContainer = document.getElementById('board-container'); const previewContainer = document.getElementById('preview-container'); const buttonContainer = document.getElementById('pause-container'); const previewFrame = document.getElementById('preview-frame'); const highScoreTemplate = document.getElementById('high-score-template'); const highScoresList = document.getElementById('high-scores-list'); const resumeButton = document.getElementById('resume-button'); const mainMenuButton = document.getElementById('main-menu-button'); const mainMenuButtonBis = document.getElementById('main-menu-button2'); const music = document.getElementById('background-music'); music.volume = 0.05;